This example, made with GDevelop, shows how to make Boids react to their environment.

The assets come from the Shikashi's Fantasy Icons Pack by Matt Firth.

It uses a Boids Movement extension madewith planktonfun.itch.io that follows the separation, alignment, cohesion principles.

Open this game with GDevelop online editor

StatusPrototype
PlatformsHTML5
AuthorD8H
Made withGDevelop
Code licenseMIT License

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